SLEEPY
Abilities
Dig Dig Dig
Deal up to 2535 damage to target opponent. 50% chance to inflict [SLEEP] for 2 turn. Inflict 1 [BREAK], up to a max of 7. If target has max [BREAK], inflict 1 [VULNERABLE]. After attacking, inflict [SLEEP] for 2 turn on this character (ignoring Tenacity).
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LVL 1
Unlocks this Ability.
Requirements:
Gear Tier 1
LVL 2
50% chance to inflict Sleep on opponent for 1 turn.
Requirements:
Gear Tier 3
Ingredients:

50

5000
LVL 3
+50% damage dealt.
Requirements:
Gear Tier 5
Ingredients:

75

55

13000
LVL 4
If target has max break, inflict 1 Vulnerable.
Requirements:
Gear Tier 7
Ingredients:

100

55

25

62500
LVL 5
+50% damage dealt.
Requirements:
Gear Tier 9
Ingredients:

100

75

50

128750

25
Off to Work
Grant target teammate 1 [CONTINUOUS HEALING] restoring 3765 Health over 2 turns. 30% chance to grant this character [CONTINUOUS HEALING]. 30% chance to grant [CONTINUOUS HEALING] to a random 'The Miners' teammate.
'The Miners' teammates gain 25% Speed Meter.
'The Miners' teammates gain 25% Speed Meter.
Show Details
LVL 1
Unlocks this Ability.
Requirements:
Gear Tier 1
LVL 2
30% chance to grant Continuous Healing to this character.
Requirements:
Gear Tier 3
Ingredients:

50

5000
LVL 3
+5% Speed Meter increase.
Requirements:
Gear Tier 5
Ingredients:

75

55

13000
LVL 4
30% chance to grant Continuous Healing to a random 'The Miners' teammate.
Requirements:
Gear Tier 7
Ingredients:

100

55

25

62500
LVL 5
+10% Speed Meter increase.
Requirements:
Gear Tier 9
Ingredients:

100

75

50

128750

25
Yodelayheehoo!
At the start of battle, grant 50% bonus Potency to all 'The Miners' teammates. This lasts until this character is defeated.
On another 'The Miners' teammates receiving [SLEEP], 70% chance to Cleanse.
On another 'The Miners' teammates receiving [SLEEP], 70% chance to Cleanse.
Show Details
LVL 1
Unlocks this Ability.
Requirements:
Gear Tier 3
LVL 2
On another 'The Miners' teammate receiving Sleep, 40% chance to Cleanse.
Requirements:
Gear Tier 5
Ingredients:

100

55

20

19500
LVL 3
+10% Potency.
Requirements:
Gear Tier 7
Ingredients:

150

75

40

92500
LVL 4
+30% chance to Cleanse a Harmful effect.
Requirements:
Gear Tier 9
Ingredients:

150

100

60

163750

35
Tell Us a Story
On turn start while this character is inflicted with [SLEEP], cleanse it. When [SLEEP] ends, restore 3614 Health to them. Gain 1 [CONTINUOUS HEALING] restoring 4518 Health over 2 turns.
Show Details
LVL 1
Unlocks this Ability.
Requirements:
Gear Tier 4
LVL 2
Gain 1 Continuous Healing.
Requirements:
Gear Tier 6
Ingredients:

150

75

25

77500
LVL 3
+20% Health restored when inflicted with Sleep.
Requirements:
Gear Tier 8
Ingredients:

250

100

50

150000
LVL 4
+25% Continuous Healing amount.
Requirements:
Gear Tier 9
Ingredients:

250

125

75

208750

35
Stats
Offense
2535
Defense
709
Health
23273
Recovery
3012.0
Crit Chance
8%
Crit Power
150%
Speed
137.0
Potency
30%
Tenacity
27%
Accuracy
22%
Evasion
0%