MR. INCREDIBLE

DEFENSE
HERO
THE INCREDIBLES

Abilities

Pow!
Pow!
Deal up to 1264 damage to target opponent. 30% chance to inflict Offense Down for 2 turns.

If Jack-Jack is a teammate, follow up: Deal up to 843 damage to target opponent.
LVL 1
Unlocks this Ability.
Requirements:
Gear Tier 1
LVL 2
30% chance to inflict Offense Down for 2 turns.
Requirements:
Gear Tier 3
Ingredients:
ALPHA ABILITY RUNE
50
GOLD COINS
5000
LVL 3
+50% damage dealt.
Requirements:
Gear Tier 5
Ingredients:
ALPHA ABILITY RUNE
75
BETA ABILITY RUNE
55
GOLD COINS
13000
LVL 4
Follow up attack is now guaranteed.
Requirements:
Gear Tier 7
Ingredients:
ALPHA ABILITY RUNE
100
BETA ABILITY RUNE
75
GAMMA ABILITY RUNE
25
GOLD COINS
72500
LVL 5
+50% damage dealt.
Requirements:
Gear Tier 9
Ingredients:
ALPHA ABILITY RUNE
100
BETA ABILITY RUNE
100
GAMMA ABILITY RUNE
50
GOLD COINS
141250
DELTA ABILITY RUNE
25
Incredible Inspiration
Incredible Inspiration
Gain Taunt for 3 turns.

Gain 3 stacks of Counterattack.

"Incredibles" Hero teammates gain 2 ability Magic.
LVL 1
Unlocks this Ability.
Requirements:
Gear Tier 1
LVL 2
"Incredibles" Hero teammates gain 1 ability Magic.
Requirements:
Gear Tier 3
Ingredients:
ALPHA ABILITY RUNE
50
GOLD COINS
5000
LVL 3
Gain 1 additional stack of Counterattack.
Requirements:
Gear Tier 5
Ingredients:
ALPHA ABILITY RUNE
75
BETA ABILITY RUNE
55
GOLD COINS
13000
LVL 4
+1 Magic granted.
Requirements:
Gear Tier 7
Ingredients:
ALPHA ABILITY RUNE
100
BETA ABILITY RUNE
75
GAMMA ABILITY RUNE
25
GOLD COINS
72500
LVL 5
Increase duration of Taunt by 1.
Requirements:
Gear Tier 9
Ingredients:
ALPHA ABILITY RUNE
100
BETA ABILITY RUNE
100
GAMMA ABILITY RUNE
50
GOLD COINS
141250
DELTA ABILITY RUNE
25
Showtime!
Showtime!
Deal up to 3477 damage to target opponent and all adjacent opponents.

Call 1 random ally and 2 random "Incredibles" Hero ally to Assist.

LVL 1
Unlocks this Ability.
Requirements:
Gear Tier 2
LVL 2
Call 1 random "Incredibles" Hero ally to Assist.
Requirements:
Gear Tier 4
Ingredients:
ALPHA ABILITY RUNE
75
BETA ABILITY RUNE
55
GOLD COINS
13000
LVL 3
+50% damage dealt.
Requirements:
Gear Tier 6
Ingredients:
ALPHA ABILITY RUNE
100
BETA ABILITY RUNE
75
GAMMA ABILITY RUNE
25
GOLD COINS
22500
LVL 4
+1 random "Incredibles" Hero ally to Assist.
Requirements:
Gear Tier 8
Ingredients:
ALPHA ABILITY RUNE
150
BETA ABILITY RUNE
100
GAMMA ABILITY RUNE
35
GOLD COINS
117500
Family First
Family First
When an "Incredibles" Hero teammate falls below 60% Health, gain Taunt for 1 turn.

Mr. Incredible gains 20% bonus Shield from teammates, and 45% from Violet.
LVL 1
Unlocks this Ability.
Requirements:
Gear Tier 3
LVL 2
Mr. Incredible gains 30% bonus Shield from Violet.
Requirements:
Gear Tier 5
Ingredients:
ALPHA ABILITY RUNE
100
BETA ABILITY RUNE
75
GAMMA ABILITY RUNE
25
GOLD COINS
22500
LVL 3
+5% bonus Shield from teammates.
Requirements:
Gear Tier 7
Ingredients:
ALPHA ABILITY RUNE
150
BETA ABILITY RUNE
100
GAMMA ABILITY RUNE
50
GOLD COINS
115000
LVL 4
+15% bonus Shield from Violet.
Requirements:
Gear Tier 9
Ingredients:
ALPHA ABILITY RUNE
150
BETA ABILITY RUNE
125
GAMMA ABILITY RUNE
75
GOLD COINS
198750
DELTA ABILITY RUNE
35
Our Powers Make Us Special
Our Powers Make Us Special
Teammates gain 4% bonus Tenacity.

"Incredibles" Hero teammates instead gain 16% bonus Tenacity.

When an "Incredibles" Hero teammate gains a Harmful effect, 50% chance to restore 879 Health to that teammate.
LVL 1
Unlocks this Ability.
Requirements:
Gear Tier 4
LVL 2
When an "Incredibles" Hero teammate gains a Harmful effect, 50% chance to restore Health to that teammate.
Requirements:
Gear Tier 6
Ingredients:
ALPHA ABILITY RUNE
150
BETA ABILITY RUNE
100
GAMMA ABILITY RUNE
35
GOLD COINS
32000
LVL 3
+2% Tenacity.
Requirements:
Gear Tier 8
Ingredients:
ALPHA ABILITY RUNE
275
BETA ABILITY RUNE
125
GAMMA ABILITY RUNE
50
GOLD COINS
165000
LVL 4
+1% Health restored.
Requirements:
Gear Tier 9
Ingredients:
ALPHA ABILITY RUNE
275
BETA ABILITY RUNE
150
GAMMA ABILITY RUNE
100
GOLD COINS
263750
DELTA ABILITY RUNE
45
Stats
Offense
1686
Defense
784
Health
29032
Recovery
0
Crit Chance
9%
Crit Power
150%
Speed
124.0
Potency
25%
Tenacity
33%
Accuracy
10%
Evasion
0%