MIKE WAZOWSKI
Abilities
I HAVE A PLAN
If a teammate is able to assist:
Call 1 teammate to assist, prefering 'Monsters, Inc.' teammates. If teammate is Sulley, he deals 70% bonus damage.
If assisting teammate is 'Monsters, Inc.', 30% chance to grant assisting teammate [OFFENSE UP] for 1 turn.
If no teammate is able to assist:
Deal up to 3642 damage to target opponent.
Call 1 teammate to assist, prefering 'Monsters, Inc.' teammates. If teammate is Sulley, he deals 70% bonus damage.
If assisting teammate is 'Monsters, Inc.', 30% chance to grant assisting teammate [OFFENSE UP] for 1 turn.
If no teammate is able to assist:
Deal up to 3642 damage to target opponent.
Show Details
LVL 1
Unlocks this Ability.
Requirements:
Gear Tier 1
LVL 2
If assisting teammate is 'Monsters, Inc.', 30% chance to grant assisting teammate Offense Up for 1 turn.
Requirements:
Gear Tier 3
Ingredients:

50

5000
LVL 3
+50% damage dealt.
Requirements:
Gear Tier 5
Ingredients:

100

70

17000
LVL 4
+30% bonus damage.
Requirements:
Gear Tier 7
Ingredients:

125

90

25

82500
LVL 5
+50% damage dealt.
Requirements:
Gear Tier 9
Ingredients:

150

120

50

158750

35
SCARE TACTICS
Grant [TACTICS] for 2 turns to self and target teammate. Call target teammate to assist, excluding self.
Grant target teammate a Helpful effect depending on their role:
Defense role: 2 [PROTECT].
Support role: 2 [EVASION].
Offense role: 2 [GUARANTEED CRIT].
If Sulley is a teammate, inflict [FEAR] on all opponents with 200% bonus Potency for 2 turn and he gains all effects.
Grant target teammate a Helpful effect depending on their role:
Defense role: 2 [PROTECT].
Support role: 2 [EVASION].
Offense role: 2 [GUARANTEED CRIT].
If Sulley is a teammate, inflict [FEAR] on all opponents with 200% bonus Potency for 2 turn and he gains all effects.
Show Details
LVL 1
Unlocks this Ability.
Requirements:
Gear Tier 1
LVL 2
If Sulley is a teammate, inflict Fear on all opponents with 100% bonus Potency for 1 turn and he gains all effects.
Requirements:
Gear Tier 3
Ingredients:

50

5000
LVL 3
+1 Protect. +1 Evasion.
Requirements:
Gear Tier 5
Ingredients:

100

70

17000
LVL 4
+1 Tactics duration.
Requirements:
Gear Tier 7
Ingredients:

125

90

25

82500
LVL 5
+1 Guaranteed Crit.
Requirements:
Gear Tier 9
Ingredients:

150

120

50

158750

35
DON'T LET THE KID TOUCH YOU
Perform the following on target and adjacent opponents with 125% bonus Potency:
Inflict [FEAR] for 1 turn. 30% chance to inflict [DEFENSE DOWN] for 1 turn.
If target already had [FEAR]:
Reduce Speed Meter by 30%. Reduce Magic by 1.
If Sulley is a teammate, he performs his 'Top Scarer' ability regardless of Magic Charge with 125% bonus Potency.
Inflict [FEAR] for 1 turn. 30% chance to inflict [DEFENSE DOWN] for 1 turn.
If target already had [FEAR]:
Reduce Speed Meter by 30%. Reduce Magic by 1.
If Sulley is a teammate, he performs his 'Top Scarer' ability regardless of Magic Charge with 125% bonus Potency.
Show Details
LVL 1
Unlocks this Ability.
Requirements:
Gear Tier 2
LVL 2
If target already had Fear, reduce Speed Meter by 30%.
Requirements:
Gear Tier 4
Ingredients:

100

70

17000
LVL 3
+25% Potency.
Requirements:
Gear Tier 6
Ingredients:

125

85

25

26000
LVL 4
If target already had Fear, reduce Magic by 1.
Requirements:
Gear Tier 8
Ingredients:

200

100

50

145000
SCREAM POWER
When an opponent receives [FEAR], gain 1 [CHARGED], up to a max of 10.
When reaching 10 [CHARGED], Consume all stacks and perform the following:
Deal up to 5901 damage to all opponents. If opponents have [FEAR], extend for 1 turn and inflict or extend [OFFENSE DOWN] for 1 turn.
For 'Monsters, Inc.' teammates: Grant [HASTE] for 1 turn. Grant 1 Magic.
When reaching 10 [CHARGED], Consume all stacks and perform the following:
Deal up to 5901 damage to all opponents. If opponents have [FEAR], extend for 1 turn and inflict or extend [OFFENSE DOWN] for 1 turn.
For 'Monsters, Inc.' teammates: Grant [HASTE] for 1 turn. Grant 1 Magic.
Show Details
LVL 1
Unlocks this Ability.
Requirements:
Gear Tier 3
LVL 2
If opponent has Fear, inflict or extend Offense Down for 1 turn.
Requirements:
Gear Tier 5
Ingredients:

125

85

25

26000
LVL 3
+50% damage dealt.
Requirements:
Gear Tier 7
Ingredients:

200

100

50

120000
LVL 4
Grant 1 Magic to 'Monsters, Inc.' teammates.
Requirements:
Gear Tier 9
Ingredients:

200

150

75

216250

35
SCARE ASSISTANT
On Battle Start, 30% chance to inflict [FEAR] on all opponents for 1 turn.
Opponents effected by [FEAR] have:
-20% Defense. -10% Speed.
'Monsters, Inc.' teammates gain:
When attacking an opponent with [FEAR]: 10% Offense.
Opponents effected by [FEAR] have:
-20% Defense. -10% Speed.
'Monsters, Inc.' teammates gain:
When attacking an opponent with [FEAR]: 10% Offense.
Show Details
LVL 1
Unlocks this Ability.
Requirements:
Gear Tier 4
LVL 2
'Monsters, Inc.' teammates gain: When attacking an opponent with Fear: 10% Offense.
Requirements:
Gear Tier 6
Ingredients:

200

100

50

40000
LVL 3
-5% Defense.
Requirements:
Gear Tier 8
Ingredients:

300

150

75

217500
LVL 4
-5% Speed.
Requirements:
Gear Tier 9
Ingredients:

325

200

125

332500

50
Stats
Offense
2698
Defense
960
Health
26649
Recovery
0
Crit Chance
14%
Crit Power
150%
Speed
145.0
Potency
28%
Tenacity
35%
Accuracy
28%
Evasion
22%