JACK-JACK

OFFENSE
HERO
THE INCREDIBLES

Abilities

Pew-Pew!
Pew-Pew!
Deal up to 2822 damage to target opponent. 65% chance to inflict Continuous Damage, dealing up to 3528 damage over 2 turns.

20% chance to perform an Extra Attack. Chance to perform an Extra Attack is increased by 20% for each Incredibles Hero teammate.
LVL 1
Unlocks this Ability.
Requirements:
Gear Tier 1
LVL 2
Chance to perform an Extra Attack is increased by 20% for each Incredibles Hero ally.
Requirements:
Gear Tier 3
Ingredients:
ALPHA ABILITY RUNE
50
GOLD COINS
5000
LVL 3
+50% damage dealt.
Requirements:
Gear Tier 5
Ingredients:
ALPHA ABILITY RUNE
75
BETA ABILITY RUNE
55
GOLD COINS
13000
LVL 4
+15% chance to inflict Continuous Damage.
Requirements:
Gear Tier 7
Ingredients:
ALPHA ABILITY RUNE
100
BETA ABILITY RUNE
75
GAMMA ABILITY RUNE
25
GOLD COINS
72500
Polymorph!
Polymorph!
Deal up to 10584 damage to target opponent over 3 hits. 50% chance to instead attack target opponent with one of Jack Jack's randomly selected powers:

Monster Jack-Jack: Deal up to 10584 damage to target opponent. Inflict Vulnerable.

Fire Jack-Jack: Deal up to 6468 damage. Inflict 3 Continuous Damage effects, each dealing up to 2646 damage over 2 turns.

Metal Jack-Jack: Deal up to 8820 damage. Inflict Stun for 2 turns.

Electric Jack-Jack: Deal up to {10:N0} damage. Inflict all of the effects that are stated in all of Jack Jack's other powers.
LVL 1
Unlocks this Ability.
Requirements:
Gear Tier 1
LVL 2
Metal Jack-Jack: Deal damage. Inflict Stun for 2 turns.
Requirements:
Gear Tier 3
Ingredients:
ALPHA ABILITY RUNE
50
GOLD COINS
5000
LVL 3
+50% damage dealt.
Requirements:
Gear Tier 5
Ingredients:
ALPHA ABILITY RUNE
75
BETA ABILITY RUNE
55
GOLD COINS
13000
LVL 4
Electric power: Deal damage. Inflict all of the effects that are stated in all of Jack Jack's other powers.
Requirements:
Gear Tier 7
Ingredients:
ALPHA ABILITY RUNE
100
BETA ABILITY RUNE
75
GAMMA ABILITY RUNE
25
GOLD COINS
72500
Jack-Jack Attack!
Jack-Jack Attack!
Deal up to 8820 damage to target opponent over 3 hits. Convert up to 2 Helpful effects on each target to the opposite Harmful effects.

Inflict Continuous Damage, dealing up to 3704 damage over 2 turns.
LVL 1
Unlocks this Ability.
Requirements:
Gear Tier 2
LVL 2
Inflict Continuous Damage.
Requirements:
Gear Tier 4
Ingredients:
ALPHA ABILITY RUNE
75
BETA ABILITY RUNE
55
GOLD COINS
13000
LVL 3
+50% damage dealt.
Requirements:
Gear Tier 6
Ingredients:
ALPHA ABILITY RUNE
100
BETA ABILITY RUNE
75
GAMMA ABILITY RUNE
25
GOLD COINS
22500
LVL 4
+1 Helpful effect converted to the opposite Harmful effect.
Requirements:
Gear Tier 8
Ingredients:
ALPHA ABILITY RUNE
150
BETA ABILITY RUNE
100
GAMMA ABILITY RUNE
35
GOLD COINS
117500
Jack-Jack of All Trades
Jack-Jack of All Trades
On turn start, 50% chance to gain Guaranteed Critical, Offense Up or Speed Up for 1 turn.

Gain 15% base Potency per Incredibles Hero ally.
LVL 1
Unlocks this Ability.
Requirements:
Gear Tier 3
LVL 2
Gain 10% base Potency per Incredibles Hero ally.
Requirements:
Gear Tier 5
Ingredients:
ALPHA ABILITY RUNE
100
BETA ABILITY RUNE
75
GAMMA ABILITY RUNE
25
GOLD COINS
22500
LVL 3
+5% base Potency per Incredibles Hero ally.
Requirements:
Gear Tier 7
Ingredients:
ALPHA ABILITY RUNE
150
BETA ABILITY RUNE
100
GAMMA ABILITY RUNE
50
GOLD COINS
115000
Stats
Offense
2352
Defense
666
Health
17479
Recovery
0
Crit Chance
11%
Crit Power
160%
Speed
124.0
Potency
28%
Tenacity
14%
Accuracy
24%
Evasion
0%