JACK-JACK
Abilities
Pew-Pew!
Deal up to 4667 damage to target opponent. 65% chance to inflict Continuous Damage, dealing up to 5834 damage over 2 turns.
20% chance to perform an Extra Attack. Chance to perform an Extra Attack is increased by 20% for each Incredibles Hero teammate.
20% chance to perform an Extra Attack. Chance to perform an Extra Attack is increased by 20% for each Incredibles Hero teammate.
Show Details
LVL 1
Unlocks this Ability.
Requirements:
Gear Tier 1
LVL 2
Chance to perform an Extra Attack is increased by 20% for each Incredibles Hero ally.
Requirements:
Gear Tier 3
Ingredients:

50

5000
LVL 3
+50% damage dealt.
Requirements:
Gear Tier 5
Ingredients:

75

55

13000
LVL 4
+15% chance to inflict Continuous Damage.
Requirements:
Gear Tier 7
Ingredients:

100

75

25

72500
LVL 5
+50% damage dealt.
Requirements:
Gear Tier 9
Ingredients:

100

100

50

141250

25
Polymorph!
Deal up to 17502 damage to target opponent over 3 hits. 50% chance to instead attack target opponent with one of Jack Jack's randomly selected powers:
Monster Jack-Jack: Deal up to 17502 damage to target opponent. Inflict Vulnerable.
Fire Jack-Jack: Deal up to 8021 damage. Inflict 3 Continuous Damage effects, each dealing up to 4375 damage over 2 turns.
Metal Jack-Jack: Deal up to 14585 damage. Inflict Stun for 2 turns.
Electric Jack-Jack: Deal up to {10:N0} damage. Inflict all of the effects that are stated in all of Jack Jack's other powers.
Monster Jack-Jack: Deal up to 17502 damage to target opponent. Inflict Vulnerable.
Fire Jack-Jack: Deal up to 8021 damage. Inflict 3 Continuous Damage effects, each dealing up to 4375 damage over 2 turns.
Metal Jack-Jack: Deal up to 14585 damage. Inflict Stun for 2 turns.
Electric Jack-Jack: Deal up to {10:N0} damage. Inflict all of the effects that are stated in all of Jack Jack's other powers.
Show Details
LVL 1
Unlocks this Ability.
Requirements:
Gear Tier 1
LVL 2
Metal Jack-Jack: Deal damage. Inflict Stun for 2 turns.
Requirements:
Gear Tier 3
Ingredients:

50

5000
LVL 3
+50% damage dealt.
Requirements:
Gear Tier 5
Ingredients:

75

55

13000
LVL 4
Electric power: Deal damage. Inflict all of the effects that are stated in all of Jack Jack's other powers.
Requirements:
Gear Tier 7
Ingredients:

100

75

25

72500
LVL 5
+50% damage dealt.
Requirements:
Gear Tier 9
Ingredients:

100

100

50

141250

25
Jack-Jack Attack!
Deal up to 10938 damage to target opponent over 3 hits. Convert up to 2 Helpful effects on each target to the opposite Harmful effects.
Inflict Continuous Damage, dealing up to 4594 damage over 2 turns.
Inflict Continuous Damage, dealing up to 4594 damage over 2 turns.
Show Details
LVL 1
Unlocks this Ability.
Requirements:
Gear Tier 2
LVL 2
Inflict Continuous Damage.
Requirements:
Gear Tier 4
Ingredients:

75

55

13000
LVL 3
+50% damage dealt.
Requirements:
Gear Tier 6
Ingredients:

100

75

25

22500
LVL 4
+1 Helpful effect converted to the opposite Harmful effect.
Requirements:
Gear Tier 8
Ingredients:

150

100

35

117500
Jack-Jack of All Trades
On turn start, 75% chance to gain Guaranteed Critical, Offense Up or Speed Up for 1 turn.
Gain 15% base Potency per Incredibles Hero ally.
Gain 15% base Potency per Incredibles Hero ally.
Show Details
LVL 1
Unlocks this Ability.
Requirements:
Gear Tier 3
LVL 2
Gain 10% base Potency per Incredibles Hero ally.
Requirements:
Gear Tier 5
Ingredients:

100

75

25

22500
LVL 3
+5% base Potency per Incredibles Hero ally.
Requirements:
Gear Tier 7
Ingredients:

150

100

50

115000
LVL 4
+25% chance to gain Guaranteed Critical, Offense Up or Haste on turn start.
Requirements:
Gear Tier 9
Ingredients:

150

125

75

198750

35
Shard Locations
- GRAND CAMPAIGN 6-J
- HEROES CAMPAIGN - ELITE 6-E ELITE
- Occasionally found in PREMIUM EXCHANGE
Stats
Offense
2917
Defense
840
Health
20647
Recovery
0
Crit Chance
11%
Crit Power
160%
Speed
144.0
Potency
40%
Tenacity
26%
Accuracy
36%
Evasion
12%