GIZMODUCK

DEFENSE
HERO
DARKWING DUCK

Abilities

Halt!
Halt!
Deal up to 1277 damage to target opponent. Inflict Offense Down for 1 turn.

40% chance to perform a follow up attack: Deal up to 1009 damage and Purge 1 random Helpful effect.

If Darkwing Duck is a teammate, 75% chance he will assist.

10% bonus chance per Tech teammate including this character to perform follow up attack.
LVL 1
Unlocks this Ability.
Requirements:
Gear Tier 1
LVL 2
Follow up attack Purges 1 Helpful Effect.
Requirements:
Gear Tier 3
Ingredients:
ALPHA ABILITY RUNE
50
GOLD COINS
5000
LVL 3
10% bonus chance per Tech teammate to perform follow up attack.
Requirements:
Gear Tier 5
Ingredients:
ALPHA ABILITY RUNE
75
BETA ABILITY RUNE
55
GOLD COINS
13000
LVL 4
+20% chance to perform a follow up attack.
Requirements:
Gear Tier 7
Ingredients:
ALPHA ABILITY RUNE
100
BETA ABILITY RUNE
75
GAMMA ABILITY RUNE
25
GOLD COINS
72500
I Am Gizmoduck
I Am Gizmoduck
Gain Taunt for 1 turn and Defense Up for 1 turn. Gain Shield equal to 20% of maximum Health. Shield is increased by additional 2% of max Health per Tech teammate including this character.

Grant 1 Magic for all abilities to 1 random adjacent ally. Grant 1 Magic for all abilities to 2 random Tech teammates.

If Darkwing Duck is a teammate, grant him Guaranteed Crit.

If Scrooge Mcduck is a teammate, duration of Taunt is increased by 1. Duration of Helpful effects on allied Scrooge Mcduck are increased by 1.
LVL 1
Unlocks this Ability.
Requirements:
Gear Tier 1
LVL 2
Shield is increased by additional 2% of max Health per Tech teammate.
Requirements:
Gear Tier 3
Ingredients:
ALPHA ABILITY RUNE
50
GOLD COINS
5000
LVL 3
+5% max Health gained as base Shield amount.
Requirements:
Gear Tier 5
Ingredients:
ALPHA ABILITY RUNE
75
BETA ABILITY RUNE
55
GOLD COINS
13000
LVL 4
+1 random tech teammate granted Magic.
Requirements:
Gear Tier 7
Ingredients:
ALPHA ABILITY RUNE
100
BETA ABILITY RUNE
75
GAMMA ABILITY RUNE
25
GOLD COINS
72500
Blatherin' Blatherskites!
Blatherin' Blatherskites!
Deal up to 3192 damage to target opponent and adjacent opponents. Inflict Blind for 1 turn on target opponent. If target opponent is already inflicted with Blind, instead increase its duration.

50% chance for Blind on primary target to have additional 1 duration.

Inflict Blind for 1 turn on adjacent opponents. If they are already inflicted with Blind, instead increase its duration by 1.

Damage is increased by 15% of current shield.
LVL 1
Unlocks this Ability.
Requirements:
Gear Tier 3
LVL 2
Damage is increased by 15% of current Shield.
Requirements:
Gear Tier 5
Ingredients:
ALPHA ABILITY RUNE
100
BETA ABILITY RUNE
75
GAMMA ABILITY RUNE
25
GOLD COINS
22500
LVL 3
+50% damage dealt.
Requirements:
Gear Tier 7
Ingredients:
ALPHA ABILITY RUNE
150
BETA ABILITY RUNE
100
GAMMA ABILITY RUNE
50
GOLD COINS
115000
Over My Dead Batteries
Over My Dead Batteries
On teammate performing an attack, 20% chance to assist with this ability. Chance to assist is increased by 10% per Tech teammate.

Deal up to 2176 damage to target opponent. 50% chance to extend duration of 1 Harmful effect by 1. This does not extend Stun, Charm, or Polymorph. 30% bonus chance to extend duration of Harmful effect if this character is affected by Shield at the start of this ability.

Gain Shield equal to 2% of this character's max Health per Tech teammate including this character.
LVL 1
Unlocks this Ability.
Requirements:
Gear Tier 2
LVL 2
50% chance to extend duration of Harmful effect by 1.
Requirements:
Gear Tier 4
Ingredients:
ALPHA ABILITY RUNE
75
BETA ABILITY RUNE
55
GOLD COINS
13000
LVL 3
+50% damage dealt.
Requirements:
Gear Tier 6
Ingredients:
ALPHA ABILITY RUNE
100
BETA ABILITY RUNE
75
GAMMA ABILITY RUNE
25
GOLD COINS
22500
LVL 4
30% bonus chance to extend duration of Harmful effect if this character is affected by Shield.
Requirements:
Gear Tier 8
Ingredients:
ALPHA ABILITY RUNE
150
BETA ABILITY RUNE
100
GAMMA ABILITY RUNE
35
GOLD COINS
117500
Galvanized
Galvanized
Teammates gain 4% bonus Crit Chance.

Tech teammates instead gain 12% bonus Crit Chance.

When a Tech teammate deals a Critical Strike, they gain Shield equal to 35% of the damage dealt.
LVL 1
Unlocks this Ability.
Requirements:
Gear Tier 4
LVL 2
When a Tech teammate deals a Critical Strike they gain Shield equal to 35% of the damage dealt.
Requirements:
Gear Tier 6
Ingredients:
ALPHA ABILITY RUNE
150
BETA ABILITY RUNE
100
GAMMA ABILITY RUNE
35
GOLD COINS
32000
LVL 3
+2% bonus Crit Chance.

+2% bonus Crit Chance for Tech teammates.
Requirements:
Gear Tier 8
Ingredients:
ALPHA ABILITY RUNE
275
BETA ABILITY RUNE
125
GAMMA ABILITY RUNE
50
GOLD COINS
165000
Stats
Offense
1346
Defense
876
Health
29432
Recovery
0
Crit Chance
5%
Crit Power
150%
Speed
124.0
Potency
28%
Tenacity
33%
Accuracy
10%
Evasion
0%