FRED

DEFENSE
HERO
BIG HERO 6

Abilities

SUPER CLAW!
SUPER CLAW!
Deal up to 1766 damage to target opponent. Deal 50% bonus damage if target is affected by Continuous Damage.

45% chance to extend the duration of a random Helpful Effect on this character by 1 turn.
LVL 1
Unlocks this Ability.
Requirements:
Gear Tier 1
LVL 2
30% chance to extend the duration of a random Helpful Effect on this character by 1 turn.
Requirements:
Gear Tier 3
Ingredients:
ALPHA ABILITY RUNE
50
GOLD COINS
5000
LVL 3
+50% damage dealt.
Requirements:
Gear Tier 5
Ingredients:
ALPHA ABILITY RUNE
75
BETA ABILITY RUNE
55
GOLD COINS
13000
LVL 4
+15% chance to extend the duration of a random Helpful Effect on this character.
Requirements:
Gear Tier 7
Ingredients:
ALPHA ABILITY RUNE
100
BETA ABILITY RUNE
55
GAMMA ABILITY RUNE
25
GOLD COINS
62500
GRAVITY CRUSH!
GRAVITY CRUSH!
Deal up to 5047 damage to target opponent. Inflict Intimidate for 2 turns. Inflict Vulnerable.

Gain Taunt for 1 turn and Defense Up for 2 turns.
LVL 1
Unlocks this Ability.
Requirements:
Gear Tier 1
LVL 2
Gain Defense Up for 2 turns.
Requirements:
Gear Tier 3
Ingredients:
ALPHA ABILITY RUNE
50
GOLD COINS
5000
LVL 3
+50% damage dealt.
Requirements:
Gear Tier 5
Ingredients:
ALPHA ABILITY RUNE
75
BETA ABILITY RUNE
55
GOLD COINS
13000
LVL 4
Inflict Vulnerable.
Requirements:
Gear Tier 7
Ingredients:
ALPHA ABILITY RUNE
100
BETA ABILITY RUNE
55
GAMMA ABILITY RUNE
25
GOLD COINS
62500
I BREATHE FIRE
I BREATHE FIRE
Deal up to 1850 damage to all opponents. Inflict 1 Continuous Damage per 2 Charges on Fred, each dealing up to 1934 damage over 2 turns. Consume Charges.

If Honey Lemon is a teammate, increase damage dealt by 30%. Inflict Blind on target opponent for 1 turn. 30% chance to inflict Blind on all other opponents.
LVL 1
Unlocks this Ability.
Requirements:
Gear Tier 3
LVL 2
If Honey Lemon is a teammate, increase damage dealt by 30%. Inflict Blind on target opponent. 30% chance to inflict Blind on all other opponents.
Requirements:
Gear Tier 5
Ingredients:
ALPHA ABILITY RUNE
100
BETA ABILITY RUNE
55
GAMMA ABILITY RUNE
20
GOLD COINS
19500
LVL 3
+50% damage dealt.
Requirements:
Gear Tier 7
Ingredients:
ALPHA ABILITY RUNE
150
BETA ABILITY RUNE
75
GAMMA ABILITY RUNE
40
GOLD COINS
92500
IT'S FRED TIME
IT'S FRED TIME
On turn start, 60% chance to perform the following:

Gain Charged, up to a max of 8. Gain an additional Charged if this character is affected by a Helpful effect. Inflict Intimidate for 2 turns on the opponent with the lowest Health.

When Fred gains Charged, he gains Offense Up for 1 turn.

This character can have up to a max of 8 Charged.
LVL 1
Unlocks this Ability.
Requirements:
Gear Tier 2
LVL 2
When Fred gains Charged, he gains Offense Up for 1 turn.
Requirements:
Gear Tier 4
Ingredients:
ALPHA ABILITY RUNE
75
BETA ABILITY RUNE
55
GOLD COINS
13000
LVL 3
+5% chance to activate.
Requirements:
Gear Tier 6
Ingredients:
ALPHA ABILITY RUNE
100
BETA ABILITY RUNE
55
GAMMA ABILITY RUNE
20
GOLD COINS
19500
LVL 4
+5% chance to activate.
Requirements:
Gear Tier 8
Ingredients:
ALPHA ABILITY RUNE
150
BETA ABILITY RUNE
75
GAMMA ABILITY RUNE
25
GOLD COINS
90000
Stats
Offense
1346
Defense
831
Health
29032
Recovery
0
Crit Chance
5%
Crit Power
150%
Speed
128.0
Potency
20%
Tenacity
33%
Accuracy
10%
Evasion
0%