FIX-IT FELIX
Abilities
I Fix Everything I Touch
If a teammate is able to assist, perform the following:
Restore 3565 Health to self. Cleanse up to 1 Harmful effect. Call 1 teammate to assist, preferring Sergeant Calhoun. If teammate is Sergeant Calhoun, grant her Offense Up for 1 turn.
If no teammate can assist, perform the following:
Deal up to 3344 damage. Inflict 1 Sweetened.
Restore 3565 Health to self. Cleanse up to 1 Harmful effect. Call 1 teammate to assist, preferring Sergeant Calhoun. If teammate is Sergeant Calhoun, grant her Offense Up for 1 turn.
If no teammate can assist, perform the following:
Deal up to 3344 damage. Inflict 1 Sweetened.
Show Details
LVL 1
Unlocks this Ability.
Requirements:
Gear Tier 1
LVL 2
Cleanse 1 Harmful Effect.
Requirements:
Gear Tier 3
Ingredients:

50

5000
LVL 3
+50% damage dealt. +20% Health restored.
Requirements:
Gear Tier 5
Ingredients:

75

55

13000
LVL 4
If teammate is Sergeant Calhoun, grant her Offense Up for 1 turn.
Requirements:
Gear Tier 7
Ingredients:

100

75

25

72500
LVL 5
+50% damage dealt. +20% Health restored.
Requirements:
Gear Tier 9
Ingredients:

100

100

50

141250

25
I Can Fix It!
Perform the following on target teammate 3 times: 40% chance to Cleanse 1 Harmful effect. Restore up to 3565 Health, increased by 30% if teammate is 'Wreck-It Ralph'.
Then, if target has no Harmful effects, grant 2547 Shield.
Then, if target has no Harmful effects, grant 2547 Shield.
Show Details
LVL 1
Unlocks this Ability.
Requirements:
Gear Tier 1
LVL 2
+30% Health restored to 'Wreck-It Ralph' teammates.
Requirements:
Gear Tier 3
Ingredients:

50

5000
LVL 3
+20% Health restored.
Requirements:
Gear Tier 5
Ingredients:

75

55

13000
LVL 4
+10% chance to Cleanse.
Requirements:
Gear Tier 7
Ingredients:

100

75

25

72500
LVL 5
+20% Health restored.
Requirements:
Gear Tier 9
Ingredients:

100

100

50

141250

25
Fix It, Felix!
Cleanse this character of all Harmful effects. Gain Harmful Immunity for 2 turns. Gain Crit Immunity for 2 turns. Gain Defense Up for 2 turns.
Perform the following on all teammates 3 times: Cleanse 1 Harmful effect. Restore up to 3820 Health.
Then, if teammate is 'Wreck-It Ralph' and has no Harmful effects, grant the following: Harmful Immunity for 1 turn. Critical Immunity for 1 turn.
Perform the following on all teammates 3 times: Cleanse 1 Harmful effect. Restore up to 3820 Health.
Then, if teammate is 'Wreck-It Ralph' and has no Harmful effects, grant the following: Harmful Immunity for 1 turn. Critical Immunity for 1 turn.
Show Details
LVL 1
Unlocks this Ability.
Requirements:
Gear Tier 2
LVL 2
Gain Crit Immunity for 2 turns.
Requirements:
Gear Tier 4
Ingredients:

75

55

13000
LVL 3
+20% Health restored.
Requirements:
Gear Tier 6
Ingredients:

100

75

25

22500
LVL 4
Gain Defense Up for 2 turns.
Requirements:
Gear Tier 8
Ingredients:

150

100

35

117500
It's My Job to Fix!
If a teammate takes at least 40% of their Health as damage from a single attack, this character uses his 'I Can Fix It!' ability on them regardless of its Magic Charge, preferring the least healthy non-summoned teammate.
When a teammate receives a Harmful Effect, 20% chance to gain 1 Magic for 'Fix It, Felix!', up to max of 3 per turn. If Harmful effect is inflicted by an enemy Ralph, guaranteed to gain Magic.
When a teammate receives a Harmful Effect, 20% chance to gain 1 Magic for 'Fix It, Felix!', up to max of 3 per turn. If Harmful effect is inflicted by an enemy Ralph, guaranteed to gain Magic.
Show Details
LVL 1
Unlocks this Ability.
Requirements:
Gear Tier 3
LVL 2
When a teammate receives a Harmful Effect, 10% chance to gain 1 Magic for 'Fix It, Felix!' If Harmful effect is inflicted by an enemy Ralph, guaranteed to gain Magic.
Requirements:
Gear Tier 5
Ingredients:

100

75

25

22500
LVL 3
+10% chance to gain Magic.
Requirements:
Gear Tier 7
Ingredients:

150

100

50

115000
LVL 4
+1 max Magic gained per turn.
Requirements:
Gear Tier 9
Ingredients:

150

125

75

198750

35
Shard Locations
- WRECK-IT RALPH 1-G
- WRECK-IT RALPH 1-H
- Occasionally found in PREMIUM EXCHANGE
Stats
Offense
1911
Defense
841
Health
26644
Recovery
2547.0
Crit Chance
9%
Crit Power
150%
Speed
148.0
Potency
31%
Tenacity
27%
Accuracy
22%
Evasion
0%