DARKWING DUCK

OFFENSE
HERO
DARKWING DUCK

Abilities

I am the Terror...
I am the Terror...
Deal up to 4424 damage to target opponent. Deal 30% bonus damage if target opponent is affected by Blind.

50% chance to perform a follow up attack if target is a Villain character: Deal up to 4424 damage. Guaranteed to deal a Critical Strike.

On Critical Strike, Purge 1 random Helpful effect.
LVL 1
Unlocks this Ability.
Requirements:
Gear Tier 1
LVL 2
Deal 30% bonus damage if target opponent is affected by Blind.
Requirements:
Gear Tier 3
Ingredients:
ALPHA ABILITY RUNE
50
GOLD COINS
5000
LVL 3
+50% base damage dealt.
Requirements:
Gear Tier 5
Ingredients:
ALPHA ABILITY RUNE
75
BETA ABILITY RUNE
55
GOLD COINS
13000
LVL 4
50% chance to perform a follow up attack if target is a Villain character.
Requirements:
Gear Tier 7
Ingredients:
ALPHA ABILITY RUNE
100
BETA ABILITY RUNE
55
GAMMA ABILITY RUNE
25
GOLD COINS
62500
LVL 5
+50% base damage dealt.
Requirements:
Gear Tier 9
Ingredients:
ALPHA ABILITY RUNE
100
BETA ABILITY RUNE
75
GAMMA ABILITY RUNE
50
GOLD COINS
128750
DELTA ABILITY RUNE
25
Suck Gas, Evildoer
Suck Gas, Evildoer
Deal up to 5668 damage to target opponent and adjacent opponents. Inflict Blind for 1 turn. 30% chance to inflict Silence for 1 turn against Villain characters.

Purge 1 Helpful effect from affected opponents. 20% chance per Tech teammate including this character to Purge 1 additional Helpful effect.
LVL 1
Unlocks this Ability.
Requirements:
Gear Tier 1
LVL 2
30% chance to inflict Silence against Villain characters.
Requirements:
Gear Tier 3
Ingredients:
ALPHA ABILITY RUNE
50
GOLD COINS
5000
LVL 3
+50% damage dealt.
Requirements:
Gear Tier 5
Ingredients:
ALPHA ABILITY RUNE
75
BETA ABILITY RUNE
55
GOLD COINS
13000
LVL 4
Guaranteed to Purge 1 Helpful effect from affected opponents.
Requirements:
Gear Tier 7
Ingredients:
ALPHA ABILITY RUNE
100
BETA ABILITY RUNE
55
GAMMA ABILITY RUNE
25
GOLD COINS
62500
LVL 5
+50% damage dealt.
Requirements:
Gear Tier 9
Ingredients:
ALPHA ABILITY RUNE
100
BETA ABILITY RUNE
75
GAMMA ABILITY RUNE
50
GOLD COINS
128750
DELTA ABILITY RUNE
25
Bad Guys are Outta Luck
Bad Guys are Outta Luck
Inflict Defense Down on the target opponent for 2 turns. 45% chance to inflict Vulnerable for 2 turns.

Guaranteed to inflict Vulnerable against Villain characters.

If Gizmoduck is a teammate, grant him 1 Magic for all abilities. Grant 1 Magic for all abilities to 1 other random Tech teammate.
LVL 1
Unlocks this Ability.
Requirements:
Gear Tier 3
LVL 2
Guaranteed to inflict Vulnerable against Villain characters.
Requirements:
Gear Tier 5
Ingredients:
ALPHA ABILITY RUNE
100
BETA ABILITY RUNE
55
GAMMA ABILITY RUNE
20
GOLD COINS
19500
LVL 3
+15% chance to inflict Vulnerable.
Requirements:
Gear Tier 7
Ingredients:
ALPHA ABILITY RUNE
150
BETA ABILITY RUNE
75
GAMMA ABILITY RUNE
40
GOLD COINS
92500
LVL 4
Decrease required Magic by 1.
Requirements:
Gear Tier 9
Ingredients:
ALPHA ABILITY RUNE
150
BETA ABILITY RUNE
100
GAMMA ABILITY RUNE
60
GOLD COINS
163750
DELTA ABILITY RUNE
35
Let's Get Dangerous
Let's Get Dangerous
On this character's Health falling below 50% or on recovering from Stun, Sleep, Charm, or Silence, perform the following:

Cleanse all Harmful effects from this character. Gain Haste and Critical Power Up for 1 turn. Increase this character's Speed Meter by 20% per Tech teammate including this character.

If Gizmoduck is a teammate, gain Undefeatable. 65% chance to gain Evade.
LVL 1
Unlocks this Ability.
Requirements:
Gear Tier 2
LVL 2
50% chance to gain Evade if Gizmoduck is a teammate.
Requirements:
Gear Tier 4
Ingredients:
ALPHA ABILITY RUNE
75
BETA ABILITY RUNE
55
GOLD COINS
13000
LVL 3
+15% chance to gain Evade.
Requirements:
Gear Tier 6
Ingredients:
ALPHA ABILITY RUNE
100
BETA ABILITY RUNE
55
GAMMA ABILITY RUNE
20
GOLD COINS
19500
LVL 4
+5% Speed Meter increase per Tech teammate.
Requirements:
Gear Tier 8
Ingredients:
ALPHA ABILITY RUNE
150
BETA ABILITY RUNE
75
GAMMA ABILITY RUNE
25
GOLD COINS
90000
Stats
Offense
2212
Defense
579
Health
20514
Recovery
0
Crit Chance
5%
Crit Power
150%
Speed
123.0
Potency
28%
Tenacity
20%
Accuracy
16%
Evasion
10%