BAYMAX
Abilities
The Fist
Deal up to 1077 damage to target opponent. Deals 30% of Baymax's Defense as bonus damage.
50% chance to inflict Offense Down for 2 turns.
45% chance to copy 1 random Helpful Effect on opponent to teammate with Patient status, excluding Taunt. If Hiro Hamada is the patient, increase the duration of copied Helpful effects by 1.
50% chance to inflict Offense Down for 2 turns.
45% chance to copy 1 random Helpful Effect on opponent to teammate with Patient status, excluding Taunt. If Hiro Hamada is the patient, increase the duration of copied Helpful effects by 1.
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LVL 1
Unlocks this Ability.
Requirements:
Gear Tier 1
LVL 2
30% chance to copy 1 random Helpful Effect on opponent to teammate with Patient status, excluding Taunt.
You Are My Patient
Baymax gains Taunt for 1 turn and Defense Up for 1 turn.
Restore 2546 Health to target teammate. Cleanse 2 Harmful Effects from target teammate. Grants the Patient status.
Patient: Target recovers 1909 Health each Turn. Increases Defense by 30%. Immune to counterattacks and Taunt. Baymax will intercept 25% of damage targeted at a teammate with this effect. Damage dealt to Baymax in this way will use his stats. This effect cannot be Purged.
There can only be 1 Patient status on the field. When Baymax is defeated, Patient is removed. When a teammate with Patient is defeated, Baymax gains 100% Speed Meter.
Restore 2546 Health to target teammate. Cleanse 2 Harmful Effects from target teammate. Grants the Patient status.
Patient: Target recovers 1909 Health each Turn. Increases Defense by 30%. Immune to counterattacks and Taunt. Baymax will intercept 25% of damage targeted at a teammate with this effect. Damage dealt to Baymax in this way will use his stats. This effect cannot be Purged.
There can only be 1 Patient status on the field. When Baymax is defeated, Patient is removed. When a teammate with Patient is defeated, Baymax gains 100% Speed Meter.
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LVL 1
Unlocks this Ability.
Requirements:
Gear Tier 1
Major Impact
Deal up to 2529 damage to all opponents. All Teammates restore 2546 Health.
Purge 1 Helpful Effect on all opponents per number of Charges on Baymax. Cleanse 1 Harmful Effect on all teammates per number of Charges on Baymax. Consumes Charges.
Grant 1 Continuous Healing, restoring up to 2015 Health over 2 turns.
If Hiro is a teammate, grant 'Big Hero 6' teammates Defense Up for 1 turn and Harmful Immunity for 1 turn.
Purge 1 Helpful Effect on all opponents per number of Charges on Baymax. Cleanse 1 Harmful Effect on all teammates per number of Charges on Baymax. Consumes Charges.
Grant 1 Continuous Healing, restoring up to 2015 Health over 2 turns.
If Hiro is a teammate, grant 'Big Hero 6' teammates Defense Up for 1 turn and Harmful Immunity for 1 turn.
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Your Personal Healthcare Companion
On battle start, perform the following: Gain Taunt for 1 turn. Gain 3 Charged. Grant all Hero 'Big Hero 6' allies 1 Charged.
When a 'Big Hero 6' teammate falls below 30% Health, Baymax Cleanses Stun, Charm, Sleep, and Silence from self, gains Taunt for 1 turn and restores up to 2652 Health.
When hit, gain Charged, up to a maximum of 5.
Baymax gains 2% Defense per number of Charged on him.
This character can have up to a max of 5 Charged.
When a 'Big Hero 6' teammate falls below 30% Health, Baymax Cleanses Stun, Charm, Sleep, and Silence from self, gains Taunt for 1 turn and restores up to 2652 Health.
When hit, gain Charged, up to a maximum of 5.
Baymax gains 2% Defense per number of Charged on him.
This character can have up to a max of 5 Charged.
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LVL 1
Unlocks this Ability.
Requirements:
Gear Tier 2
LVL 2
+1 Charged gained for self on battle start.
Are You Satisfied with Your Care?
On this character being defeated, perform the following:
Cleanse 1 Harmful Effect from all teammates. Grant all Hero 'Big Hero 6' teammates Charged. Teammate with Patient status recovers 3183 Health and gains Invulnerable for 1 turn.
If Hiro Hamada is a teammate, he gains 100% Speed Meter and Unstoppable for 2 turns.
Cleanse 1 Harmful Effect from all teammates. Grant all Hero 'Big Hero 6' teammates Charged. Teammate with Patient status recovers 3183 Health and gains Invulnerable for 1 turn.
If Hiro Hamada is a teammate, he gains 100% Speed Meter and Unstoppable for 2 turns.
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Stats
Offense
1486
Defense
716
Health
25332
Recovery
2122.0
Crit Chance
20%
Crit Power
180%
Speed
122.0
Potency
19%
Tenacity
23%
Accuracy
0%
Evasion
25%